/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006-2011 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Instance_Wailing_Caverns
 SD%Complete: 99
 SDComment: Everything seems to work, still need some checking
 SDCategory: Wailing Caverns
 EndScriptData */

#include "ScriptPCH.h"
#include "wailing_caverns.h"

#define MAX_ENCOUNTER   9

class instance_wailing_caverns: public InstanceMapScript {
public:
	instance_wailing_caverns() :
			InstanceMapScript("instance_wailing_caverns", 43) {
	}

	InstanceScript* GetInstanceScript(InstanceMap* pMap) const {
		return new instance_wailing_caverns_InstanceMapScript(pMap);
	}

	struct instance_wailing_caverns_InstanceMapScript: public InstanceScript {
		instance_wailing_caverns_InstanceMapScript(Map* pMap) :
				InstanceScript(pMap) {
			Initialize();
		}
		;

		uint32 m_auiEncounter[MAX_ENCOUNTER];

		bool yelled;
		uint64 NaralexGUID;

		void Initialize() {
			memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));

			yelled = false;
			NaralexGUID = 0;
		}

		void OnCreatureCreate(Creature* pCreature, bool /*add*/) {
			if (pCreature->GetEntry() == DATA_NARALEX)
				NaralexGUID = pCreature->GetGUID();
		}

		void SetData(uint32 type, uint32 data) {
			switch (type) {
			case TYPE_LORD_COBRAHN:
				m_auiEncounter[0] = data;
				break;
			case TYPE_LORD_PYTHAS:
				m_auiEncounter[1] = data;
				break;
			case TYPE_LADY_ANACONDRA:
				m_auiEncounter[2] = data;
				break;
			case TYPE_LORD_SERPENTIS:
				m_auiEncounter[3] = data;
				break;
			case TYPE_NARALEX_EVENT:
				m_auiEncounter[4] = data;
				break;
			case TYPE_NARALEX_PART1:
				m_auiEncounter[5] = data;
				break;
			case TYPE_NARALEX_PART2:
				m_auiEncounter[6] = data;
				break;
			case TYPE_NARALEX_PART3:
				m_auiEncounter[7] = data;
				break;
			case TYPE_MUTANUS_THE_DEVOURER:
				m_auiEncounter[8] = data;
				break;
			case TYPE_NARALEX_YELLED:
				yelled = true;
				break;
			}
			if (data == DONE)
				SaveToDB();
		}

		uint32 GetData(uint32 type) {
			switch (type) {
			case TYPE_LORD_COBRAHN:
				return m_auiEncounter[0];
			case TYPE_LORD_PYTHAS:
				return m_auiEncounter[1];
			case TYPE_LADY_ANACONDRA:
				return m_auiEncounter[2];
			case TYPE_LORD_SERPENTIS:
				return m_auiEncounter[3];
			case TYPE_NARALEX_EVENT:
				return m_auiEncounter[4];
			case TYPE_NARALEX_PART1:
				return m_auiEncounter[5];
			case TYPE_NARALEX_PART2:
				return m_auiEncounter[6];
			case TYPE_NARALEX_PART3:
				return m_auiEncounter[7];
			case TYPE_MUTANUS_THE_DEVOURER:
				return m_auiEncounter[8];
			case TYPE_NARALEX_YELLED:
				return yelled;
			}
			return 0;
		}

		uint64 GetData64(uint32 data) {
			if (data == DATA_NARALEX)
				return NaralexGUID;
			return 0;
		}

		std::string GetSaveData() {
			OUT_SAVE_INST_DATA;

			std::ostringstream saveStream;
			saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " "
					<< m_auiEncounter[2] << " " << m_auiEncounter[3] << " "
					<< m_auiEncounter[4] << " " << m_auiEncounter[5] << " "
					<< m_auiEncounter[6] << " " << m_auiEncounter[7] << " "
					<< m_auiEncounter[8];

			OUT_SAVE_INST_DATA_COMPLETE;
			return saveStream.str();
		}

		void Load(const char* in) {
			if (!in) {
				OUT_LOAD_INST_DATA_FAIL;
				return;
			}

			OUT_LOAD_INST_DATA(in);

			std::istringstream loadStream(in);
			loadStream >> m_auiEncounter[0] >> m_auiEncounter[1]
					>> m_auiEncounter[2] >> m_auiEncounter[3]
					>> m_auiEncounter[4] >> m_auiEncounter[5]
					>> m_auiEncounter[6] >> m_auiEncounter[7]
					>> m_auiEncounter[8];

			for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
				if (m_auiEncounter[i] != DONE)
					m_auiEncounter[i] = NOT_STARTED;

			OUT_LOAD_INST_DATA_COMPLETE;
		}
	};
};

void AddSC_instance_wailing_caverns() {
	new instance_wailing_caverns();
}
